Those who have survived such encounters know these tales to be tame compared to the truth. Traveller SRD Prerequisites: Str 25, Improved Grapple, Improved Unarmed Strike, ogre, size Large or larger. Power Attack for Ranged Fighters. Ogre, Advanced Advanced Ogre CR 4 XP 1,200 CE Large humanoid ( giant) Init +1; Senses darkvision 60 ft., low-light vision; Perception +5 DEFENSE AC 21, touch 10, flat-footed 20 (+4 armor, +1 Dex, +7 natural, -1 size) hp 38 (4d8+16) Fort +8, Ref +2, Will +5 OFFENSE Speed 30 ft. (40 ft. base) Melee greatclub +9 (2d8+10) Ranged javelin +3 (1d8+7) Those who have not encountered ogres know the stories as warnings. Violence is a way of life for ogres. Yet time and again, a particularly violent and feared patriarch rises among the ogres, one capable of gathering multiple families under his command. Pathfinder Roleplaying Game Monster Codex 2014, Paizo Inc.; Authors: Dennis Baker, Jesse Benner, Logan Bonner, Jason Bulmahn, Ross Byers, John Compton, Robert N. Emerson, Jonathan H. Keith, Dale C. McCoy, Jr., Mark Moreland, Tom Phillips, Stephen Radney-MacFarland, Sean K Reynolds, Thomas M. Reid, Patrick Renie, Mark Seifter, Tork Shaw, Neil Spicer, Owen K.C. 1: Oversized Limb: The ogrekin can wield weapons one size category larger than normal without any penalty and gains a +2 bonus to its Strength. New Pages Manyshot works like Rapid Shot above, but without the penalty. Rebuild Rules: Hit points +10 hit points; Saving Throws +1 racial bonus to all saving throws; Ability Scores +4 Strength, +4 Constitution; Special Attacks rock throwing (1d6, 90 ft.), Special see table. Combat feats can be selected as fighters bonus feats, but other characters can select them as well. The actual hunt can provide more pleasure to the ogres than the eventual slaughter, as they delight in the fear and desperation of their prey. Ranged Rogues are typically the safest place for a Rogue because they aren't mixing it up in melee combat. | FateCoreSRD If you are going for a skill build, or have skills that you use often, this should always be a feat to look into if you have a free slot. Your thick, muscular arms are capable of landing powerful blows and crushing the life out of the smaller creatures you embrace. This makes your Dexterity apply to your attack rolls rather than your Strength, so you dont have to split your attention too much. Speed 30 ft. (40 ft. base)Melee greatclub +7 (2d8+7)Ranged javelin +1 (1d8+5)Space 10 ft.; Reach 10 ft. Before Combat Ogres rarely lay ambushes, and when they do, its not so much because they are crafty as because they are lazy. | 5th Edition SRD In addition to being the most numerous of giants, ogres are the widest ranging, and they are encountered in nearly every sort of terrain. | OGN Articles Nothing is taboo in ogre society. One would think that, left to themselves, an ogre tribe would quickly tear itself apart, with only the strongest surviving in the endyet if there is one thing ogres respect, it is family. In spite of this, ogre clans are fairly tightly knit. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams. | d20HeroSRD These savagely efficient teams stalk and kill both animals and two-legged prey. Unfortunately, we don't know which (if any) of those feats will function. And Yet another Extra Attack! Ogres belittle those who value smarts over strength, but clever ogres find their own paths to power. If faced with archers or spellcasters, he casts wall of stone or quickened obscuring mist to prevent anyone from obtaining line of sight while he engages melee combatants. Benefit: Select one rage power. In the human town of Trunau, a beleaguered settlement surrounded by the brutal orcs of the Hold of Belkzen, the heroes must investigate a mysterious death. You were born with a parasitic vestigial head with its own stunted brain. XP 800CE Large humanoid (giant)Init 1; Senses darkvision 60 ft., low-light vision; Perception +5, AC 17, touch 8, flat-footed 17 (+4 armor, 1 Dex, +5 natural, 1 size)hp 30 (4d8+12)Fort +6, Ref +0, Will +3. | 13th Age SRD Prerequisites: Stealthy, darkvision, Large or larger. The sick or infirm don't survive long during famine, and any perceived rival might be quietly killed to fill the stewpot and eliminate dissent. | PF2 SRD An ogre revels in the misery of others. The leader of a tribe is most often the father of the tribe, although in some cases a particularly violent or domineering ogress claims the title of mother. | OGN Articles Benefit(s): Your unarmed strike damage increases by one step when youre grappling creatures smaller than you. Still, such commanders quickly learn to not send these brutish and impulsive giants against cities that they wish to capture with minimal damage to the structures and residents. | Starjammer SRD | Dungeon World SRD When times are lean, multiple ogre clans gather together to utterly destroy a villageor even a small town. Ogres embody brutish, amoral violence and cruelty. This is a great feat for Rogues or any character with Evasion. These are just the top options we have found to make the most out of your limited feat slots. FUN FACT: These two types of Rogues can overlap even! Ogres normally form family groups consisting of half a dozen to a dozen adults and juveniles, led exclusively by a powerful patriarch or matriarch known as the "boss." You are able to harness the rage that burns inside you and fuels your might. Violence is a way of life for ogres. Str 26, Dex 12, Con 17, Int 8, Wis 10, Cha 5, Feats Cleave, Endurance, Improved Initiative, Iron Will, Lightning Reflexes, Power Attack, Vital Strike, Weapon Focus (greatsword), Skills Climb +15, Handle Animal +5, Intimidate +5, Perception +13, Stealth +9, Survival +8, SQ favored terrain (forest +2), hunter's bond (wolf animal companion), track +3, wild empathy +3, Combat Gear potion of cure moderate wounds ; Other Gear rhino hide, mwk composite shortbow with 20 arrows, mwk greatsword, cloak of resistance +1, ring of protection +1, 60 gp, Init +4; Senses low-light vision, scent; Perception +8, AC 17, touch 13, flat-footed 14 (+3 Dex, +4 natural), Str 14, Dex 16, Con 15, Int 2, Wis 12, Cha 6, Base Atk +2; CMB +3; CMD 16 (20 vs. trip), Feats Skill Focus (Perception), Weapon Focus (bite), SQ tricks (attack, come, defend, fetch, guard, heel, stay, track). Ogre hunters love to track, stalk, terrorize, and torture their prey for as long as their prey can endure it. Sell at the Open Gaming Store! Ogre Blood (Ex) Troggles count as ogres for the purpose of any effects related to race. Recent Changes Check out our other SRD sites! We are expressly prohibited from charging you to use or access this content. This one is going to depend on which direction you went with your chosen ranged weapon. But even learning the name of a Zanpakuto is no easy feat, only higher ranking Shinigami are generally the ones who have reached this stage and beyond. Prerequisite (s): Str 25, Improved Grapple, Improved Unarmed Strike, ogre, size Large or larger. It extends and modifies the Revised 3rd Edition Dungeons & Dragons game rules published by Wizards of the Coast under the Open Game License, and was designed over the course of a year with the help of gamers who could download the playtest versions of the game, try . | d20PFSRD When smaller races arent available to crush between meaty fists or defile in blood-red lusts of violence, they turn to each other for entertainment. New Pages While some feats specifically interact with a PC's race or class, most are available to anyone who meets the prerequisites. There is a differing school of thought as to what kind of melee combat is best for rogues, with some saying two-handed weapons are best. General feats have no special rules beyond those that apply to all feats. Rogues can deal out damage better than almost anyone else, even the Fighter. | Dungeon World SRD | Here Be Monsters If this occurs, you are treated as if you had succeeded at your saving throw, and instead are sickened for 1d4 rounds or the duration of the effect (whichever is longer). Conduit feats grant the ability to draw energies from other planes. These tall, bone-thin ogres have thick, bark-like skin and spiked growths all over their bodies, and their hands end in sharp, thorn-like claws. There are brown-skinned ogres wandering desert regions; pale-skinned, shaggy beasts roaming the arctic lands; and numerous clans inhabiting forests, swamps, and vast open plains. Legal Information/Open Game License. When it comes to physical Roguish combat in Pathfinder, there are two schools of thought: Melee and Ranged. At range that is a more valuable bump than you think overall, considering that ranged weapons dont normally have the option to do more flat damage. Rogues have access to a large list of talents, and adding more to your repertoire is certainly always an option. Shop the Open Gaming Store! A typical adult ogre stands 10 feet tall and weighs roughly 650 pounds. You can use your action to demoralize a range of opponents, causing them to be shaken and set up for. | Into The Unknown Feats Cleave, Great Fortitude, Improved Bull Rush, Improved Critical (Ogre Hook), Power Attack, Weapon Focus (Ogre Hook), Weapon Specialization (Ogre Hook), Vital Strike Skills Climb +13, Perception +5 Languages Common, Giant SQ Armor Training 1; Weapon Training 1 (Heavy Blades) Init +1; Senses darkvision 60 ft., low-light vision; Perception +6, AC 15, touch 10, flat-footed 14 (+1 Dex, +5 natural, 1 size), hp 32 (5d8+10); regeneration 5 (acid or fire), Melee bite +7 (1d6+5 plus trip), 2 claws +7 (1d4+5), Str 20, Dex 13, Con 14, Int 5, Wis 10, Cha 5, Base Atk +3; CMB +9; CMD 20 (24 vs. trip), Feats Combat Reflexes, Iron Will, Night Stalker*, Skill Focus (Stealth), Skills Climb +9, Perception +6, Stealth +1 (+5 in dim light or darkness); Racial Modifiers +4 Stealth in dim light or darkness, Organization solitary, pair, or gang (34). Special: You can take this feat twice. Init +3; Senses darkvision 60 ft., low-light vision; Perception +8, AC 21, touch 12, flat-footed 18 (+4 armor, +3 Dex, +5 natural, 1 size), hp 54 (7 HD; 5d8+2d10+21); regeneration 5 (acid or fire), Melee bite +11 (1d6+7 plus trip), 2 claws +12 (1d4+7), Special Attacks combat style (natural weapon), favored enemy (humans +2), Str 24, Dex 17, Con 16, Int 7, Wis 10, Cha 3, Base Atk +5; CMB +13; CMD 26 (30 vs. trip), Feats Combat Reflexes, Fleet, Iron Will, Night Stalker*, Skill Focus (Stealth), Weapon Focus (claws), Skills Climb +12, Perception +8, Stealth +10 (+14 in dim light or darkness), Survival +6, Gear +1 studded leather, composite shortbow with 20 arrows, amulet of mighty fists +1, 49 gp. Benefit: You gain the stench special ability (DC 10 + 1/2 your HD + your Constitution modifier). Rogues have powerful potential when it comes to skills. I'm currently trying to figure out the zombie creation mechanic for mt Pathfinder campaign. Ogres see smaller creatures as prey and stay their hand only if they feel that they wouldn't win in a fight or if they can be convinced there is a greater reward to be had by parleying. If they can kill a man with a well-thrown javelin, they dont have to fight or chase him down. Base Statistics When not raging, the glutton's statistics are AC 22, touch 12, flat-footed 20; hp 131; Fort +14, Will +7; Melee +1 greataxe +19/+14/+9 (3d6+13/3), bite +13 (1d8+12 plus animal fury) or unarmed strike +18/+13/+8 (1d4+12); Str 26, Con 17; CMB +20, CMD 33. In effect, you lose the old familiar feat in exchange for the new one. Despite your build, Melee or Ranged, there are a few universal Combat Feats that Rogues can also benefit from. 5: Quick Metabolism: The ogrekin gains a +2 racial bonus on Fortitude saves. | Starjammer SRD | OGN Articles Shop the Open Gaming Store! Shop the Open Gaming Store! The Giantslayer Adventure Path begins! Str 26, Dex 6, Con 19, Int 6, Wis 12, Cha 7 Base Atk +7; CMB +16; CMD 24 Feats Improved Initiative, Iron Will, Lunge, Power Attack, Vital Strike, Weapon Focus (greatsword), Weapon Specialization (greatsword) Skills Intimidate +3, Perception +7 Languages Giant SQ armor training 1 Combat Gear potions of cure light wounds (2), potion of cure moderate wounds, bag of tricks (gray); Other Gear full plate, greatclub, javelins (3), mwk greatsword, 342 gp. Ogre games are violent and cruel, and victims they use for entertainment are lucky if they die the first day. The Combo! The stooped giant blinks its dim eyes and an excess of soupy drool spills over its bulbous lips. Ogres who specialize in catching delicious humanoid morsels are popular among the clans. The Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary use a lot more rules than the Pathfinder RPG Beginner Box. Ogres have been incorporated into large armies on past occasions, but usually only when another creature has recruited them with promises of food and keeps them in line with harsh punishments. These abilities are represented as feats. Sell at the Open Gaming Store! Like I said, Jack of All Trades. All of these are classic Rogue archetypes. If you succeed, you swallow the opponent as if you had the swallow whole special ability. Stephens, Todd Stewart, and Russ Taylor. When it comes to physical Roguish combat in Pathfinder, there are two schools of thought: Melee and Ranged. | GumshoeSRD They have thick, bark-like skin and spiked growths all over their bodies, and their hands end in sharp, thorn-like claws. Ogres aren't entirely reliant on murder; some also act as hunters and trappers. They move on all fours and smash enemies with their giant fists. The spilling of blood can unleash significant magic power, and many cultures have developed ways of accessing that power. Ogre destroyers are chosen by the powers of chaos and evil to walk the world on a dark quest to break, maim, eat, torture, and kill everything beautiful, peaceful, or pure. | PF2 SRD Check out our other SRD sites! Like the Bard, the Rogue is a Jack of all Trades, and master of None. Adventurers tell stories of tricking ogres into releasing them with promises of secret treasures, and a few audacious humans have even had luck partnering with ogres. This same superstition leads ogres to despise beautiful creatures; when given the opportunity, they go out of their way to mutilate and torture the most attractive of their victims. If the rage power normally ends a barbarian rage when used, the ability ends after it's used and you immediately become fatigued. Regions inhabited by ogres are dreary, ugly places, for these giants dwell in squalor and see little need to live in harmony with their environment. | FateCoreSRD You can always decide not to add the critical specialization effect of your weapon. Some troggles exhibit natural skill for hunting and tracking, and their ogre masters take advantage of these talents to create fast, deadly pets that excel at finding and killing humans for the stewpot. Feats represent Abilities outside of the normal scope of a character's Race and Class. Benefit: You may use any item as an improvised melee or ranged weapon without penalty. Stories are told of ogreshorrendous stories of brutality and savagery, cannibalism and torture. Latest Pathfinder products in the Open Gaming Store. While some feats are more useful to certain types of characters than others, and many of them have special prerequisites that must be met before they are selected, as a general rule feats represent abilities outside of the normal scope of your characters race and class. Init 2; Senses darkvision 60 ft., low-light vision; Perception +7, AC 19, touch 7, flat-footed 19 (+6 armor, 2 Dex, +6 natural, 1 size), Special Attacks channel negative energy 1/day (DC 9, 1d6), Domain Spell-Like Abilities (CL 2nd; concentration +3), 4/daystrength surge (+1), vision of madness (+/1), Cleric Spells Prepared (CL 2nd; concentration +3), 1stbless, cure light wounds, divine favor, enlarge person D, 0 (at will)create water, detect magic, mending, stabilize, D domain spell; Domains Madness, Strength, Str 25, Dex 6, Con 19, Int 8, Wis 12, Cha 7, Feats Combat Casting, Iron Will, Power Attack, Combat Gear potion of cure light wounds, potion of invisibility, scroll of cure moderate wounds, alchemist's fire (2); Other Gear mwk breastplate, javelins (3), mwk greatsword, amulet of natural armor +1, unholy symbol, 157 gp, Init +5; Senses darkvision 60 ft., low-light vision; Perception +10, AC 19, touch 10, flat-footed 18 (+4 armor, +1 Dex, +5 natural, 1 size), Defensive Abilities evasion, trap sense +1, Str 25, Dex 12, Con 17, Int 8, Wis 10, Cha 5, Feats Improved Initiative, Night Stalker*, Power Attack, Skill Focus (Stealth), Skills Acrobatics +11, Climb +17, Disable Device +2, Perception +10, Stealth +10 (+14 in dim light or darkness), SQ rogue talents (fast stealth), trapfinding +1, Combat Gear potion of cure moderate wounds, potion of elixir of hiding, wasp nest of swarming; Other Gear +1 studded leather, javelins (3), mwk greatclub, feather token (tree), 16 gp. Pathfinder Roleplaying Game Advanced Race Guide 2012, Paizo Publishing, LLC; Authors: Dennis Baker, Jesse Benner, Benjamin Bruck, Jason Bulmahn, Adam Daigle, Jim Groves, Tim Hitchcock, Hal MacLean, Jason Nelson, Stephen Radney-MacFarland, Owen K.C. Benefit: Your unarmed strike damage increases by one step when you're grappling creatures smaller than you. Some abilities are not tied to your race, class, or skillthings like particularly quick reflexes that allow you to react to danger more swiftly, the ability to craft magic items, the training to deliver powerful strikes with melee weapons, or the knack for deflecting arrows fired at you. | GumshoeSRD Before we get into the nitty-gritty of Combat, there are a few Feats we should discuss first. Standing 10 feet tall and densely muscled, ogres are as strong as they are cruel. Brawlers and monks can take meditation feats as bonus feats. During Combat The ogre boss closes with soft-looking enemies and uses her massive reach (with Lunge, if necessary) to box them in. | PF2 SRD You can exchange only one feat in this way each time you gain a level. You can also gain additional feats ("Bonus Feats") from your race or class. An ogre makes a dramatic first impression with its intimidating size; at 9 to 10 feet tall, ogres tower over most humanoids, and their hideously thick arms and legs bulge with massive, misshapen muscles. When choosing the right feats for any build, there are a few things to look for: Of the feats listed here, these are not necessarily ranked in order of importance, neither are they the only options you should take. This feat has no effect on attacks that already allow you to add sneak attack damage. In addition, since these abilities require energies from other planes, you cannot use them in areas that are warded againstplanaror dimensional travel (such as those under the effects ofdimensional lockorforbiddance) or when you have been denied this ability (such as viadimensional anchor). It also helps reduce the penalties for. Feats are best thought of as the unique talents and expertise your character acquires during their adventures. The effects of conduit feats aresupernaturaland do not function in anantimagic fieldor similar effect. Melee fang +15 [ +10/+5 ], Damage 2d8+8 piercing plus ogre spider venomRanged web +13 [ +8/+3] ( range increment 30 feet ), Effect web trapEerie Flexibility An ogre spider can fit through tight spaces as if it were a Large creature. Ogre Boss Violence is a way of life for ogres. Faction feats represent the benefits of associating with specific organizations. Those who have survived such encounters know these tales to be tame compared to the truth. | Fudge SRD Feats Database Feat Tree Combat Feats General Feats Item Creation Feats Metamagic Feats Teamwork Feats Blood Hex Feats Channeling Feats Conduit Feats Critical Feats Damnation Feats Grit Feats Item Mastery Feats Panache Feats Performance Feats Racial Feat Weapon Mastery Feats Achievement Feats Betrayal Feats Caravan Feats Local Feats Story Feats When smaller races arent available to crush between meaty fists or defile in blood-red lusts of violence, they turn to each other for entertainment. Only feats that a summoner can qualify for will be included, since there's obviously not much point rating feats like Extra Ki and Command Undead. It is perhaps their most important stat. | 13th Age SRD | Fudge SRD | OGN Articles Ogres cruel senses of humor are the only way their crude minds show any spark of creativity, and the tools and methods of torture ogres devise are always nightmarish. So far, paizo hasn't released any large ancestries, and what better one to release than the iconic Ogre? Description Prerequisites: Stealthy, darkvision, Large or larger. Combat FeatsGeneral FeatsItem Creation FeatsMetamagic FeatsTeamwork Feats, Blood Hex FeatsChanneling FeatsConduit FeatsCritical FeatsDamnation FeatsGrit FeatsItem Mastery FeatsPanache FeatsPerformance FeatsRacial FeatWeapon Mastery Feats, Achievement FeatsBetrayal FeatsCaravan FeatsLocal FeatsStory FeatsStyle FeatsStare FeatsMythic Feats, Monster FeatsAnimal Companion FeatsAnimal/Familiar Feats, General | Combat [Critical] | Item Creation | Metamagic, Achievement | Blood Hex | Faction | Grit and Panache | Hero Point | Item Mastery | Meditation | Mythic | Performance | Racial | Story | Style | Targeting | Teamwork. Its own stunted brain and you immediately become fatigued demoralize a range opponents... Related to race, causing them to be tame compared to the truth each time gain. 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